Thursday, November 24, 2011

More clockwork planets

I have finished off the first hill, built the barricades, and made a start on the second hill. I have dropped the idea of a metal planet; I couldn't make it look right, and fell back on the 'red martian soil' concept. And it gives a contrast with the dark metal, which is also good.

Building the second hill is easier, since I now know that I don't need holes in the base board for the pegs; the lowest cog is tall enough to make a sturdy foundation for the platforms. I simply pushed all the components together, checked for alignment and height with a couple of figures, and
then epoxied the bottom of each cog to the board. The axles slip in easily enough, so I will paint the parts separately, clip the axles to length and assemble afterwards.

Next step will be to rifle the local charity shops for a set of plastic Meccano to make some buildings from...

Sunday, November 20, 2011

Clockwork planets (2)

Yesterday's K'nex with some paint on... spray black, drybrush gunmetal and brass. That's a space marine for scale. I am hoping to get time to make another hill this week.

I have ideas for how to make barriers and barricades, too... half a dozen of these based on 3mm MDF.

Saturday, November 19, 2011

Clockwork planets

Why do all my 40k games get played on a planet that either looks like a Surrey golfcourse or like Stalingrad?

Here's something different - a clockwork hill for a clockwork planet...

K'nex from Ebay, plastic grating from the hobby shop, all mounted on 6mm MDF. I need to go buy another can of spray black primer and I can get some colour on it as well. Dead easy. The lower cogs are about an inch off the board, the higher one is about 2 inches up. The yellow wheels are about 5 inches diameter...