First of all, the grenade launchers. I played about to try to get a better angle on the gun, and I am pleased to say that after a bit of practice, there's some leeway in the pose. Anyway, the squad grunts are done.
Next up are the officers and NCOs. These are the guys I was more worried about; the box parts aren't all that great for command figures. Still, I'm quite happy with what has come out.
I really raided the bits box for them; there are some old bits in there that you're unlikely to be able to source easily these days. The sergeants are the guys on the ends, and they have laspistols from the old GW generic close combat sprue. The platoon commander's power fist comes from the same place (still needs a bit of green-stuff to blend it in). The plasma pistol and bolt pistol on the two platoon commanders, and the sergeants' chainswords, are the old GW assault marine parts - they still have the marine hands attached to the weapons in most cases, trimmed down to visually match the shocktroop wrists. The chainsword on the platoon commander third from left is from the GW Cadians, again with the hand still attached.
Most of the left arms are made from the arm that cradles the lasgun; cut across the bicep and rotated to move them away from the body, and cut at the wrist to replace the hand with a weapon hand. Right arms are mostly the flamer arm; it's at a decent angle, though the hand has a non-standard grip on the weapon so it has to be replaced.
That's a platoon command squad, a spare platoon commander, plus a couple of sergeants for the next two infantry squads. I reckoned these were going to be the most awkward to do, so I thought I'd get them out of the way while I had some time. Overall - colour me happy.